Witty Username
Well-Known Member
Also, people didn't know how to make video games back then. There are waaaaaay too many Nintendo games back then that had either: no continues, no checkpoints, no passwords/saves, 1 hit deaths. All of those are generally okay, but not for longer games or super difficult games.
I grew up with atari and the NES, there are classics on both systems, but I sure as hell (generally) like newer games than those mainly because people know how to make a game today
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Actually, all RPGs and most platformers used at least a password system so you could restart where you roughly left off. Then batteries built onto the PCB were used to save progress. I don't think it was a matter of 'technology not being there', it was simply lazy development, which was very common as the NES took the market by storm.