If rookie scale money was the only thing that mattered, you might be into something. It’s not. There’s a long history of players doing this. It’s not a new thing.
I joke about Ace’s agent, but hot take—I think he was doing right by his client. Agents placing players in specific situations happens every year. This was just more public because Cooper only has one client, so he can afford to burn bridges. Larger agents can’t pull these moves because they...
Tre is way better (proven at least) shooter than Ace and seems to be much smarter on and off the court. But Ace has a clear advantage in physical ability. Ended giving Ace the slight edge, but it was super close. It will be interesting to see how their careers play out.
What’s kinda funny is that we had debates about Tre vs VJ, Tre vs Kon, and Tre vs Fears. And those were fun spirited discussions!
But we didn’t get much Tre vs Ace. Anyone have strong opinions??
Think part of Ace’s development has to be as an off ball player. So much potential there, need to make sure that becomes part of his game. Think Olympic Melo.
Still looking at Jarace and Mathurin as trade targets. Lets say we start with Key as the outgoing salary. What are we willing to put in (if anything at all) to get either player?
It doesn't really matter who starts at the end of the day. If we're interested in playing real basketball, I think we should have at least one of our two guys who want to pass on the court in all of our lineups. It's better for the development of everyone. I see Flip as a 3rd big long term, but...
I definitely think we should allow him to use his faceup game, and if it leads to some tough middies that's ok. But his decision tree is basically "if I can get the shot off, I take it". He's so talented he can always get to that shot and he will always take it. If we can get it in his head to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.