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Dudes, Dragon's Dogma got my fastest out of the mailbox/back in the mailbox to be sent back to Gamefly treatment thus far. That game seemed really clunky to me. It was like the Elder Scrolls game on the original Xbox where you're playing it and you want to be cool because the setting is cool, but it's just not fun.

Diablo 3 was great though. I haden't played a true hack'n'slash for years so that was much needed.

To each his own for Dragon's Dogma, I guess. Obviously I really liked it. I thought it struck a nice balance between a lot of different games, and the combat in particular was good.

I've definitely been enjoying Diablo 3 since the big 2.0 patch and now the expansion. They pretty much fixed all the problems everyone had with it.
 
Between Titanfall and Infamous: Second Son, I've been kept pretty busy lately.

And then Elder Scrolls Online comes out tomorrow, so I'll probably never see the sun again.
 
Anybody else just absolutely hate momentum killers in games? For instance, 3 examples of games I've played over the past few months:

Assassin's Creed Black Flag: First Assassins game I've ever played. Perfect game....I'm absolutely eating up the pirate theme. Eating up the stealth aspects. Then about 8 hours in you come to this point where you have to fight a fortress + a giant ship while sailing and it just absolutely kicks your *** if you haven't been doing a bunch of side quests to earn money, and raiding ships/finding supplies, and upgrading your boat a lot up until that point. So I would've had to spend 5 or 6 more hours playing that game just to side quest enough to have the money to buy the upgrades necessary to take down the ship/fortress. Not happening. The side quests weren't fun enough to justify that.

Super Mario 3D World: Fun game, easy game, you collect stars along the way - which I did as long as it was fun and I didn't have to really go out of my way to chase them down. But by the end of the game, you need 150 stars to get into the last castle. I had 100. It would have taken 3 or 4 hours to go back and collect the required amount. Not happening.

Rayman Legends. Kind of fun, would've been worth playing through, but same thing as Mario, you collect little creatures along your way and the levels remain locked unless want to spend hours collecting ****. Only got about 1/3 of the way through that one before the collecting become onerous. Not happening.
 
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Anybody else just absolutely hate momentum killers in games? For instance, 3 examples of games I've played over the past few months:

Assassin's Creed Black Flag: First Assassins game I've ever played. Perfect game....I'm absolutely eating up the pirate theme. Eating up the stealth aspects. Then about 8 hours in you come to this point where you have to fight a fortress + a giant ship while sailing and it just absolutely kicks your *** if you haven't been doing a bunch of side quests to earn money, and raiding ships/finding supplies, and upgrading your boat a lot up until that point. So I would've had to spend 5 or 6 more hours playing that game just to side quest enough to have the money to buy the upgrades necessary to take down the ship/fortress. Not happening. The side quests weren't fun enough to justify that.

Super Mario 3D World: Fun game, easy game, you collect stars along the way - which I did as long as it was fun and I didn't have to really go out of my way to chase them down. But by the end of the game, you need 150 stars to get into the last castle. I had 100. It would have taken 3 or 4 hours to go back and collect the required amount. Not happening.

Rayman Legends. Kind of fun, would've been worth playing through, but same thing as Mario, you collect little creatures along your way and the levels remain locked unless want to spend hours collecting ****. Only got about 1/3 of the way through that one before the collecting become onerous. Not happening.
Where great games are concerned I tend to be a completionist / compulsive side-quester. So those type of things tend not to bother me. For example, I haven't played AC Black Flag yet, but I can almost guarantee I would've done all the sidequests I could've done already at that point. I just habitually do all the sidequests before the main content. Well... in every game except the Elder Scrolls games. Those are all pretty much big collections of sidequests. Can't even fathom trying to do every single one of them.

What *does* annoy me is games where very important items are missable. I played and loved the heck out of Dark Cloud 2 many years ago, and I got to this boss fight that came right before you entered the last dungeon. Turns out I'd missed components of really key weapons, without which it was practically impossible to beat the boss. I gave up. Much as I love the game, I didn't feel like starting fresh. I'd already dumped over 100 hours into the game.
 
Anybody else just absolutely hate momentum killers in games? For instance, 3 examples of games I've played over the past few months:

Assassin's Creed Black Flag: First Assassins game I've ever played. Perfect game....I'm absolutely eating up the pirate theme. Eating up the stealth aspects. Then about 8 hours in you come to this point where you have to fight a fortress + a giant ship while sailing and it just absolutely kicks your *** if you haven't been doing a bunch of side quests to earn money, and raiding ships/finding supplies, and upgrading your boat a lot up until that point. So I would've had to spend 5 or 6 more hours playing that game just to side quest enough to have the money to buy the upgrades necessary to take down the ship/fortress. Not happening. The side quests weren't fun enough to justify that.

Super Mario 3D World: Fun game, easy game, you collect stars along the way - which I did as long as it was fun and I didn't have to really go out of my way to chase them down. But by the end of the game, you need 150 stars to get into the last castle. I had 100. It would have taken 3 or 4 hours to go back and collect the required amount. Not happening.

Rayman Legends. Kind of fun, would've been worth playing through, but same thing as Mario, you collect little creatures along your way and the levels remain locked unless want to spend hours collecting ****. Only got about 1/3 of the way through that one before the collecting become onerous. Not happening.

Metroid Prime for Gamecube was the worst about this. You had to do so much backtracking in that game. Great game doe.
 
Metroid Prime for Gamecube was the worst about this. You had to do so much backtracking in that game. Great game doe.

Yeah, that's a great game. One of my all-time favorites. I think the difference is that was actually done in the flow of the game . These other games don't even hint that you're going to run into a brick wall. They let you get by with moderate collecting....none of the battles are that hard....and then tell you that you're an idiot for not being more thorough via you running into an impossible situation. Assasins Creed's world is just giant. It's a pain the *** to get around even with a quick travel feature they have the game. I just wish they would've put an obstacle early in the game that made it obvious that I should be doing a few side quests along the way, even if I didn't enjoy them. 15 minutes of crap, for every 1 hour of goodness, would've worked....but building up a crap debt....then going back for hours and hours of crap....

I'm glad I have Gamefly. If I would've paid $50 for the games....I might have just forced myself to complete them.
 
15 minutes of crap, for every 1 hour of goodness, would've worked....but building up a crap debt....then going back for hours and hours of crap....

Love the way you put that
 
From the makers of Bastion comes Transistor, out this Tuesday the 20th on Steam and PS4:

https://www.youtube.com/watch?v=RT55lch6y_U

One of the best game trailers I've seen in quite some time. I loved the music (I may just have to buy the soundtrack), and the art was fantastic. And the gameplay itself looks really fun, original, and interesting (although they don't show much of the gameplay in this trailer). There's certainly a lot of buzz around this game. I'm sure I'll be buying Transistor at some point, although I think I may wait until I can get it for PS4. I like playing game on my big-*** TV when I can rather than my computer screen.
 
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